




This Unreal Marketplace Blueprint allows purchasers to add tagging and tracking of objects or locations in their project’s world. Both Drone and Bird functionality are included as examples. Drone gameplay is similar to Ghost Recon: Wildlands and similar games. Bird gameplay is inspired by Assassin’s Creed: Origins/Odyssey.
Tag and track locations, objects, AI, whatever their game requires. Users just need add the BP component and Interface to their character and the BP they want to be able to track. Then, add a billboard component, hook up a couple nodes (examples and comments show exactly how) and it’s good to go. Additional documentation provided here.
Blueprint Component and Interfaces are used to allow easy addition to existing projects. This is a stand-alone project that can be easily migrated into an existing project with detailed comments and tooltips.
Technical Details
- Video: Here
- Setup Instructions: Here
- Platforms: Win 64 Bits, Win 32 bits
- Unreal Versions: 4.26 and up; includes UE5.0
- Replicated: No
- Input: Gamepad, Mouse/Keyboard
- Number of Static Meshes: 1
- Number of Skeletal Meshes: 1
- Number of Blueprints: 16 total (6 required, others for example only)
- Number of Materials: 3
- Number of Textures: 12
- Number of Animations: 7
- Number of Animation BP: 1
- Levels: 1
- Blueprint Widgets: 2 (1 required)
Tagging and Tracking System on Unreal Marketplace