With over two decades of experience in the game industry, I have successfully shipped numerous titles across various platforms, including PC, mobile, and console. My portfolio includes acclaimed games such as Spec Ops: The Line, Dreadnought, and The Lamplighter’s League.

Throughout my career, I have led diverse teams of developers, designers, artists, and testers, ensuring the quality and timely delivery of projects. I am passionate about empowering developers to create immersive and engaging experiences for players. My dedication to fostering collaboration and innovation has been a driving force behind my success.

I thrive on helping my teams achieve their best work. While I am not an engineer, designer, or artist, I take pride in supporting and guiding these talented specialists to reach their full potential. Being a problem solver and witnessing the fruits of our collective labor come to life in the games we create is what I love most about being a producer.