WIP – Modular Quest System

WIP – Modular Quest System

Upcoming UE Marketplace (FAB) Blueprint Asset

Features:

  • Modular component based setup to quickly and easily set up many types of quests
    • DataAsset and DataTable driven
  • Quest Chains allow unlocking multiple quests after quest completion
  • Quest Tracker on-screen keeps track of current objective counts and quest status
  • Quest Phases allow multiple objectives per phase to be completed before next phase begins, all phases required to complete quest
    • i.e. Phase 1, find secret hunting ground. Phase 2 unlocks when hunting ground entered, kill 5 magic boars and collect 5 magic boar spleens, Phase 3 unlocks when kills and collection complete, sacrifice boar spleens on the altar to the appease the ancient gods. Quest Complete
  • Unreal Editor Utility interface for setup and creation
    • Create Quest DataAssets with all required information to start and complete a quest
    • Automatically add new quests to the MasterQuestList DataTable then…
    • Select an NPC or other game actor to begin the quest, choose where to create the necessary objects and hit Create
    • Move your objects where you want them, fine tune the settings and hit Play
Modular Quest System dev blog
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