Color Jump

Color Jump

One of the first “real” projects I did in UE4. After finishing a tutorial on how to add double-jump and change materials with dynamic material instances, the idea came to me. After a lot of tinkering and stealing assets from Epic’s early sample projects, this was my first game.

I built a level editor and tried to submit to the Unreal Marketplace under the name “Platform Puzzle Sample”, but they didn’t accept it.

Game Design Pillars

  • Platform Puzzle Action – Fast paced, level based, platform action requiring quick thinking and strategic navigation.
  • Color Themes – Puzzles are based around quick matching of colors on the screen to the colors on an Xbox Controller  B | X | Y 
  • Mastery – Repetition is key to learn and master each level to achieve faster times

Player Mechanics

  • [Left Stick] Run left/right
  • [A Button] Jump
    • Double jump
  • [X, Y, B, LB, RB] Color change (color matches Xbox face buttons + black/white)
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1 Comment

  1. WAT

    This tutorial is super helpful for beginners like me! The step-by-step guide on adding double-jump and dynamic materials is super clear. Great job!

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