Large Animal Games

Large Animal Games

Large Animal Games | May 2012 to April 2013

Senior ProducerMultiple Facebook and iOS projects

  • Took over largest and most troubled ongoing project to bring a stabilizing force to a young and inexperienced team
  • Directed teams of up to 8 people towards more efficient processes (Scrum) and communication while empowering them to self-organize to get things done in the way that best fit their varied working styles
  • Drove publisher/developer relationships for better communication and collaboration allowing the team greater autonomy and improving overall quality
  • Planned and facilitated user testing, highlighting usability and functionality issues early in development

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